“A Walk in the Woods”


- 2025 ~
- web


A digital adaptation of Keith Piggot’s beautiful print-and-play game “A Walk in the Woods”. I translated the paper format into a web prototype, focusing on layout, iconography, and clarity of rules.






I designed the start screen and preview cards for app and social use. The onboarding screen introduces the title, instructions, and a play button. The preview cards pair the puzzle’s iconography with type for use in newsletters and posts.




Made a 4×4 grid as example for item icons  and created a color palette that supports quick readability while reflecting the seasonal theme and the muted clarity of editorial design.






Made a static web prototype with the full game board, scoring interface, and rules. The build is clickable and responsive but no game logic has been implemented yet. 

[Play here]